Monday, April 23, 2018


Whew.  What a couple of months.  Working hard is hard work, but it pays the bills.  Then there's the water that decided it didn't want to be outside, and instead came inside to say hi.  Fuck off water - do not want.
Still trying to get more of Dawn's VIP Fuckfest done, but it is slow at this point.  Instead, I've used the few free periods I've had to work on art.  So here that all is.  I'll try and update again sooner when I have more stuff to drop on all you.


If you scrolled down this far, then you might as well go check out The Monster Under The Bed if you haven't seen it yet.  Good stuff.  Did some fan art for that (because why not).

 I also did some art for a friend's character (no, not Whisper with the HUGE tracts of land).
And I also did a little thing for Barreytor.  You'll have to ask him what it's all about :)

Sunday, March 25, 2018

Demo and Art

Well I've been working here and there on my projects, but as spring arrives and summer approaches, I find myself attempting to work on too many projects all at once.   NO, I'm not going to stop working on Dawn - I've come to far to stop now, damnit!  But I am going to have to put a few other things on the side until I can get some more consistent free time for working on stuff.

I have done a few things like a good bit of pretty nice art, at least (see below) and re-worked some of the stuff in my ongoing project: Hentai High School The Board Game.  After play testing I found that the base system of playing cards and using them to corrupt the targets was overly complicated and wanted a simpler, more interesting way of doing it, while still retaining a lot of the themes there in.  In the end I decided on removing the different 'types' of cards and make a deck out of all the cards that are used to corrupt or other things.
While I am keeping the Assumed Risk system that I implemented earlier, I've reduced the downsides massively, while making the primary mechanic the ability to play into a 'stack'.  You pay the cost then stack cards together.  An another turn, you can play ALL the cards at once, and only roll ONCE for assumed risk against all the cards in the stack.  A success, being that you do all the damage from all the cards in the stack.  Failing being you pay the fines of whatever you rolled.  This adds a level of assumed risk to the game.
I also am adding Black Mark cards.  Instead of only one consistent rule for Black Marks, now, when you receive one, you draw a card from a new deck and all the rules on that Black Mark card now apply to your game.  Some will effect everyone, but most will only effect your game and getting rid of it will be an important aspect of the game.
All in all, some progress toward publishing.  I also thought of a non-hentai version of the game that could work very well and we will have to see how that one pans out in the future.

Anyway.  Here's that art I was talking about.  You all keep it fun out there.


Wednesday, February 14, 2018

Another Short Game

So I joined another game jam over at  Strawberry Jam 2 goes on for another 14 days so I SHOULD be able to finish it in time.  Especially when I have Barreytor helping with the CGs, and EmmanuelPCP helping with music.
The name of the game is Dawn's VIP Fuckfest and can be found HERE.

And here's a reminder of some of the art I've done for Dawn in the past:  Enjoy!


Wednesday, January 3, 2018

I Got Something Done!

Ok.  It's been a while.  Longer than I wish I had taken to update again.  BUT WAIT!  Don't go!  I've got something done!
It's been a while, but this Christmas/New Years vacation I lit a fire under my butt and gotten something for you all to see!
SEE!?!  I'm not just a bunch of really good ideas and no follow through after all!

So no more waiting.  Here it is:
GLaDOS-B  (aka GlaDOSexBot).

Only the windows download is uploaded right now.  Getting to an Android and Mac version soon.

I hope you all like it, and I hope I continue to have time to work on things.  The last push these last few days have been crazy (and I've gotten sick twice trying to do it), but I think it was worth it to see something finally finished.

And here's a few pics I've done while I'm at it.


Sunday, October 1, 2017

End of Summer Update

All right people.  I'm back from the dead depths of being either too busy or too depressed to work on anything at all.  Real life has been a full time ass-kicker this summer.  Either making it good, but at the expense of having not time to do anything or having all the time, but not the will to work on anything because I didn't have a regular job, I've had a hell of a summer.  But now I'm back and looking forward to winter.  Got a regular job: the hours suck, but it SHOULD leave me time for doing things.  I put together some art in the last week or two (see below) so you should see more regular updates of at least art.

What am I going to do now?  Been thinking about that for a bit.  I want to finish GLaDOS-B, certainly, and I should have a chance to dig up my notes and get that going soon, hopefully.
Another thing I'm working on is a pen and paper RPG that I will be running this winter for friends.  The game will be set in the S.T.A.L.K.E.R. universe and both expands on the video games, while balancing the very deadly with the very fun of the video games.  It will take place in a new Zone with all the primary endings of the video games being canonized.  I am also using a new take on a system I've used before that I hope to write up and possibly use during later projects, so I'm happy with that at least, and feel somewhat accomplished.

As for any future projects after GLaDOS-B, I'm still up in the air about.  I DID have an idea about a series of review videos I might make about other people's upcoming H-game projects (as a way to help support the community and increase the visibility of those projects as well), but I'm still not totally sure I can make that idea work yet.  Stay tuned.

All right.  Enough text stuff, lets get to dem tittayz!


Thursday, June 15, 2017

I Know...

Yeah.  Been a while.  Sorry I haven't posted.  It's been crazy.
The great job I had that made me good money, but was stressful and prevented me from getting anything done?  Yeah.  Lost that.  I won't go into boring details, but I was depressed and stressed.  Still am, a little, but doing better.
Lost it right before a planned vacation, actually, so I guess it was fortuitous timing that I had spent a good deal of the money I had been making to de-stress by going on a relaxing vacation.

So I've been thinking, and... doing some searching for things I want to do, over the things I need to do.
First thing's first: lets get a job.  Once I have that.  I need to DEDICATE time to finishing GLaDOS-B.  It's... almost there really.  Just gotta plug some more time into it.

Then, it's off to the races for a small, short game that I had talked about with Barreytor a while back, and neither of us got to it.  Should be relatively simple, but the idea is to practice with the programming and FINISH it in relatively short order.  Should be 5 CG Scenes and some filler art and the premise is pretty simple.

Bunny girl has 3 weeks to pay off a big debt or she's gonna be sold into slavery.  BUT, she has that time to get a job and make enough money to pay it off, but... let's say those jobs can be kind of on the edge and she will probably have to sell her dignity to make it out in the end.

Again, sorry I've been out so long.  Getting my shit together.  I'm gonna go back to updates once a week, with art.  No art this week, just wanted to say: thanks for trying to stick with me.

Tuesday, April 11, 2017

Whew. Long Month was LONG

So here I am, on the precipice of summer and all I can think about was how stressful work has been.  We did a MASSIVE big project.  Hoping I did well enough on it to impress the boss' into letting me keep the good job.  Gawd I've been so stressed I've only been able to concentrate on one thing at a time.
That thing was our weekly RPG group.  Which as of this last Saturday is wrapped up.  Ended.  Done.  Finito.  And here moving onto Spring/Summer, I had water come into my downstairs again.  Not as much as that first year in this house, but DAMNIT.  That kind of stress doesn't help me out either.

So what have I been working on?  Not a lot.  Well.  Not a lot to show yet, anyway.  BUT, I do have a few things to show.  First is THIS:

I've been making progress on HHS the Board Game.  Just been kind of dinking around, using art that isn't mine to get a feel for how the cards are going to look in the end.  Still trying to figure out a good format for the rules booklet as well.  Want to make sure the rules as I've defined them are good and not confusing.  Which is a lot harder than it seems at first.
Going to try and make a full size 11x17 PDF of the final stuff including the rules that you all will be able to download for free when it's done.  Also posting on the HHS development forums.

Also been trying to get my ass back in gear to finish GLaDOS-B.  I have all the pics still done, but trying to get the programming re-worked without errors is a pain in the ass.
So here's a little something that I hope I haven't posted before.
And here's some more art I've done to keep you satiated this wet, nasty spring.